The other troll build I've been seeing is more subtle in its fiendishness (but no less fiendish for it) and centers around the new Psychic-type Pokmon card Banette

It's time to duel!" (Start Duel) Cards in Hand: Baron of the Fiend Sword, Trap Hole, Steel Ogre Grotto #1, Mammoth Graveyard, Silver Fang "The first phase is the "Draw Phase." "In this phase, you draw 1 card from the top of your Deck and add it to your hand!" Drew: Dark Magician "If you can't draw a card from your Deck during this phase, YOU LOSE!" The next phase is the "Standby Phase." "During this phase, certain card effects are activated and costs for maintaining existing card effects are paid." "However, we don't have any of those cards right now, so let's go on to the next phase." "Now comes a really important phase of the duel - "Main Phase 1!"" "During this phase, you can Normal Summon or Set Monsters, change card positions, and Set or activate Spell and Trap Cards." "In other words, all your brilliant strategies come into play during this phase." "OK, let's try Summoning "Baron of the Fiend Sword" in Attack Position." "Move your cursor to the "Baron of the Fiend Sword" card." "The word "Summon" appears." (Mouse over Baron of the Fiend Sword) "Right-click your mouse, and the word changes to "Set."" (Right-click mouse over Baron of the Fiend Sword) "Right-click again to go back to "Summon."" (Right-click mouse on Baron of the Fiend Sword) "Select the "Summon" command to summon the Monster Card in "Attack Position."" "The monster you summoned is placed face-up and vertically on the Field." "If you choose the "Set" command, the Monster Card will be placed on the Field in "Defense Position."" "Cards in "Defense Position" are placed face- down and horizontally on the Field." "Well then, it's your turn to try to summon "Baron of the Fiend Sword!"" "Just do as I taught you!" "Left-click your mouse while "Summon" is on screen." (Summon Baron of the Fiend Sword) "You did it!" "While you're at it, why don't you try Setting "Trap Hole."" "When you move your cursor on to "Trap Hole," the "Set" command appears." "Before you're allowed to activate a Trap Card, you must first Set it on the field during your turn." "There's nothing left to do in this phase, so let's end Main Phase 1." "You're doing great so far!" "Right-click on the Field where there are no cards." "A window with 3 commands should have popped-up

The graphics create a diverse environment easy on the eye
But in general, it's hard to decide because the opponents who go down are Starro and Shinsen