While its next two chapters place a +1/+1 counter on two target creatures and gain two life arent wildly powerful, they still provide you ample value for the low, low price of
The restriction to the colorless identity is significant and made up for by rampant mana rocks that make high-cost spells easy to achieve
Given how interesting these cards turned out to be, I hope to see these mechanics on more creatures in future sets
(If a permanent with a finality counter on it would be put into a graveyard from the battlefield, exile it instead.) Set Number 250 Language Italiano Legal Formats Alchemy, Brawl, Commander, Competitive Brawl, Historic, Legacy, Modern, Pioneer, Standard, Timeless, Vintage Rulings (6/6/2025) Finality counters work on any permanent, not only creatures